Project 4: Creating UI Concepts in Unreal Engine 5

For my fourth project, I will create 2 UI prototypes within Unreal Engine 5. As of now, I aim to create a UI prototype for a Western game and a 2D game. By using different game concepts and genres for the prototypes, I aim to not only explore different design styles but also learn how to create a variety of UI elements using Blueprints, such as a HUD design and an interaction system. 




I created a schedule to plan how much time I will spend on each prototype. For the design process of each prototype, I aim to implement what I have learned from my previous interviews with UI and UX designers, and therefore use techniques such as playtesting and researching industry trends more frequently. 





Objectives for Week 1:

- Create a list of possible loot items. 

- Collect + analyse interaction systems from existing games. 

- Sketch ideas for the interaction system.

- Create ideas for gameplay - what the player has to do/environment/Blueprint functionality... 

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