Week 10: Designing the HUD, Logo and Radar Interface

To achieve an 80's-interface-inspired design style in Photoshop, I used inner and outer glow effects, the halftone pattern in the filter gallery to create scan lines, gaussian blur, noise filters, low opacities and various blending modes.




I applied the same effects to my logo design to achieve a retro interface style. I also used 'Lens Correction' in Photoshop to subtly distort my logo to achieve a rounded effect to replicate the bulge effect old monitor screens had. 




I also applied the same effects used in my HUD and logo design when creating the radar interface in Photoshop to achieve a consistent retro effect. 




Finally, I imported the Photoshop layers of the radar design into After Effects to create a short animation. I created the spinning effect by rotating the layer consistently throughout the duration of the animation. I created the blinking effect and the movement of the enemy by changing the position of the red icon and changing its opacity from 100% to 0% every half second throughout the animation. 


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