Project 3: Learning Unreal Engine 5

My experience in graphic design enables me to create static UI design concepts for video games and my knowledge in motion design enables me to simulate how I intend my UI designs to function; however, I don't have any prior experience creating functional UI designs that directly respond to player interaction and events within gameplay. Therefore, for my third project, I aim to learn the fundamentals of Unreal Engine 5, with the goal of creating 3 functional UI designs, each with a unique design style. 




I created a schedule to structure how I will learn Unreal Engine within quite a short timeframe. Since I have no prior knowledge using UE5, in the first 5 weeks I aim to learn the fundamentals using tutorials, courses and books. Next, I aim to learn advanced skills and conduct more in-depth research into relevant areas such as blueprints. I then plan to apply my knowledge by creating 3 responsive and stylized UI designs. 




Week 1 Plan:






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