Day 23: Main Menu Design

Today I created 3 main menu designs for my game concept. Since the main objective of the game is to escape to the surface of the ocean, the main menu changes as the player progresses using backgrounds of the ocean getting lighter to visually represent their journey. 




I sourced the ocean backgrounds on Artlist and used Adobe Photoshop to colour-correct them and remove unwanted elements such as divers and bubbles using Content-Aware Fill and the Clone Stamp Tool.




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