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Week 5 + 6: Blueprint Scripting 101 Class (Part 2/3)

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This week, I continued to follow creative practitioners on LinkedIn and update my   blog post of potential contacts for my DE4402 essay . I also continued  the  Unreal Engine 5: Blueprint Scripting 101 Skillshare course  by Greg Wondra and completed lessons 41 to 74, which explored variables, functions and macros.  Course Notes (Lessons 41 - 74) Course Exercises:  Jumping Disabled when Overlapping a Trigger Box (Using Boolean Variables) Add 100XP + Reach Level 2 when at 500XP (Using Integer Variables) Decrease Health by 10% + Increase Health with Health Pickups (Using Float Variables) Randomly Open 1 of 2 Levels (Using Name Variables) Hold a Sword Stored on the Players Back (Using Name Variables)   Appending + Manipulating String Variables  Setting the Characters Name within a Widget (Using Text Variables) Formatting a Text Variable by Adding my Existing 'Health' Float Variable within the Text Variables Value - 'You have {Health} HP remain...